glsl / keywords
40 entries at this level
- mo'oni'ikai bool
- motuhi break
- callableDataExt callableDataEXT
- callableDataʻiExt callableDataInEXT
- callableDataʻiNv callableDataInNV
- callableDataNv callableDataNV
- tūkunga case
- hokohoko continue
- angamaheni default
- fai do
- fikahuhuua double
- kehe else
- hala false
- lafalafa flat
- fikahuhu float
- ki for
- hitAttributeExt hitAttributeEXT
- hitAttributeNv hitAttributeNV
- kapau if
- ʻi in
- int
- hala invalid
- lōloa length
- lahi max
- si'isi'i min
- toetuʻu mod
- rayPayloadExt rayPayloadEXT
- rayPayloadʻiExt rayPayloadInEXT
- rayPayloadʻiNv rayPayloadInNV
- rayPayloadNv rayPayloadNV
- foki return
- shaderRecordExt shaderRecordEXT
- shaderRecordNv shaderRecordNV
- int short
- hamolemole smooth
- liliu switch
- moʻoni true
- totonu valid
- kova void
- lolotonga while